AssetsManager
API
静态资源管理
AssetsManager
const assetsManager = new BABYLON.AssetsManager(scene?: Scene);
const binaryTask = assetsManager.addBinaryFileTask(taskName: string, url: string);
// 成功回调binaryTask.onSuccess = function (task) {};静态资源管理
const assetsManager = new BABYLON.AssetsManager(scene?: Scene);
const binaryTask = assetsManager.addBinaryFileTask(taskName: string, url: string);
// 成功回调binaryTask.onSuccess = function (task) {};