Sprite
API
Sprite
使用精灵图
const sprite = new BABYLON.Sprite( name: string, manager: ISpriteManager);
// 属性设置sprite.width = 1;sprite.height = 1;sprite.position = new BABYLON.Vector3(1, 1, 1);SpriteManager
加载精灵图
const spriteManager = new BABYLON.SpriteManager( name: string, imgUrl: string, capacity: number, cellSize: any, scene: Scene, epsilon?: number, samplingMode?: number, fromPacked?: boolean, spriteJSON?: any | null);